![]() Skip the rest of the early series for now, and the later ones forever. It’s technically about Larry trying to a win a week with the sexy captain, but what it’s really about is his many humiliations and the writers’ love of cheap gags. The content is mostly harmless, with even nudity saved for Easter Eggs, and the snark and cheer easily carries the zero plot. If you’re okay with playing a comedy about sex, Love for Sail is a naughty, cheeky, but damn good adventure. Yes, yes, it doesn’t seem likely, but trust us. Where many games would be earnest and boring about it, Quest for Glory keeps the puns and light moments flowing throughout. Quest for Glory IV especially is a game about the importance of heroism - of compassion over brute strength, and empathy over all. It’s an adventure at heart though, not to mention an adventure with heart. This amazing series is adventuring with an RPG twist - stats, combat, even character classes. There’s also no (well, very little) pesky death or risk of ending in an unwinnable situation, which far too many adventures of this era saw no problem with.Įvery screen is bursting with toys and jokes and even full mini-games, every other pixel worth a click and a smile. It’s a game of swordfighting by throwing insults, finding uses for a rubber chicken with a pully in the middle, and many laughs. It’s funny, it’s full of personality, it’s not too tough, and it set many of the rules the genre still plays by today. After that, Lucasarts and Sierra largely defined what the genre was, with Sierra’s King’s Quest and Lucasarts’ Maniac Mansion.Ĭonsider this the ultimate adventure primer. The genre began with text adventures like Adventure, Colossal Cave, and the works of Infocom (most famously Zork and The Hitch-Hiker’s Guide To The Galaxy), before embracing graphics with Roberta Williams’ Mystery House in 1980. These 10 incredible games are what most people probably picture when ‘adventure games’ are mentioned. Now that you know the history of the genre and how to actually play, which adventure games should you dive into? Look up hints to nudge you in the right direction without spoiling puzzles outright. And don’t be ashamed of using as much or as little help as you like. ![]() The classics of the genre earned their love and modern status for a reason. These things can make the genre hard to get into today, but don’t be too put off. The term Sierra Sudden Death Syndrome refers to their love of killing players for the slightest mistake, including trying to cross an empty road (Leisure Suit Larry) or taking a shower (The Colonel’s Bequest). Officially, their in-game motto was, “Save early, save often.” Really, it should’ve been “buy a walkthrough.” Their adventures are literally murderous. Sierra-made games meanwhile (especially ones with the word ‘Quest’ in the name) drink your tears and consider them delicious. Do whatever you want in them, you’re fine. “When going through the back catalogue, Lucasarts games won’t leave you unwinnable (with the exception of the very earliest - Maniac Mansion, Indiana Jones And The Last Crusade, and the awful-but-beloved Zak McKracken). If you’re thinking, “Duh, it’s a monkey wrench!” then this is your genre. There’s a point in Monkey Island 2 where you need to use a monkey to turn a valve. Good designers lead you down paths of lateral thinking and strange yet compelling logic. This is a genre about using your wits and resources. Solutions are almost never violent or obvious. Adventure game heroes are kleptomaniacs by trade, and rarely have any problem shoving anything from ladders to rubber chickens down their pants. If it is screwed down, find a screwdriver. Most are point and click, and the rules are simple: if an item isn’t screwed down, pick it up. In theory, adventure games are easy to play. And thanks to digital distribution, it’s never been easier to get adventure games into players’ willing hands. Telltale and Quantic Dream especially have proven that adventure games can be commercially successful, top-tier experiences, while the indie scene has used its tools and creativity to build amazing new adventures that embrace a mix of nostalgic, retro-inspired styles and new aesthetics in ways that stand out in a crowded market. ![]() ![]() Thankfully, the adventure genre has made a roaring comeback.
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